Version v0.2.0 Changelog!


Version 0.2.0 is finally out here's the full changelog:

Adjustments and Additions, and Changes:

  • Menu
    • Changed who appears in the opening cutscene.
  • Archive #1
    • Made some lighting adjustments to the house again.
    • Changed the countdown timer font.
    • Made some lighting adjustments to the forest again.
    • The Jester will appear when HP is below 40%
    • Opening sequence has been extended.
    • Entire dialogue between The Jester and Wilson has been completely overhauled.
    • Wilson has a new design.
    • Redesigned the cannons to be more circus-like.
    • Changed text from "GameOver" to "You Are Dead" upon losing.
  • Archive #2
    • Grandpa has a new design
    • One new character has been added
    • Minigame story has been extended, thus making it a demo
    • One new trap has been added
    • Archive name has been changed from "Apex Burnout" to "Coming Home"
    • The arcade section runtime has been shorten
  • Added new character portraits.
  • Added new dialogue sound effect.
  • Auto dialogue cutscenes have been added (and can now be skip.)
  • An auto save and loading system has been fully implemented into the game.
  • A majority of the game secrets have been cutback/removed (for now) for the full release.
  • Updated to the latest version of Unity 2021 (2021.3.6f1 LTS).

Bug Fixes:

Fixed bug where players can still take damage during iFrames (invincibility frames)

Files

Three Random Archives - Demo v0.2.0.zip 263 MB
Jul 29, 2022

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